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Dino Crisis - Dreamcast Game CheatsGame Review & DescriptionSurvival Horror Meets Jurassic Panic on the DreamcastIf you’ve ever wondered what Resident Evil would look like if zombies were swapped for velociraptors and the Spencer Mansion became a science lab run by a madman, Dino Crisis is your answer. Released in 1999 by Capcom, this survival horror gem (or Jurassic Park fanfic, depending on who you ask) pits you against prehistoric predators in a high-stakes mission gone horribly wrong. You play as Regina, a redheaded special ops agent with a talent for surviving absurdly scripted disasters, as she navigates Ibis Island - a place where "Third Energy" experiments have ripped holes in time, unleashing dinosaurs with a serious grudge against humans. Gameplay sticks to the Resident Evil playbook with tank controls, fixed camera angles, and puzzles that range from "mildly clever" to "why is this keycard in the freezer?" But Dino Crisis spices things up with faster-paced action, thanks to dinosaurs that don’t shamble - they charge. Raptors leap through windows, T-Rexes burst through walls, and Compys swarm like feathery piranhas. The game’s "Danger" moments - quick-time events where you mash buttons to avoid instant death - add tension, even if they occasionally feel like the game cheating. Regina’s arsenal is slim (a handgun, shotgun, and grenade launcher), but mixing items to create enhanced ammo or health kits adds a layer of strategy. Just don’t expect fairness: the AI dinos are relentless, and the lack of a health bar means you’ll be judging Regina’s condition by how dramatically she limps. Visually, the Dreamcast port cleans up the PlayStation version’s pixelated textures and reduces warping, but it’s still a product of its time. The 3D environments are functional but bland, and character models look like they were carved from soap. That said, the dinosaurs steal the show. Their animations and sound design sell the terror, especially when a T-Rex’s roar shakes your speakers. The soundtrack is a mix of eerie synth and silence, punctuated by dinosaur screeches that’ll make you jump even when nothing’s there. Voice acting? Well, it’s very 1999 Capcom (read: hilariously stiff), but Regina’s stoic gasps are oddly endearing. Where Dino Crisis stumbles is in its pacing. The first half is a tight, tense crawl through claustrophobic labs and jungles, but the back half drowns in backtracking and repetitive keycard hunts. The branching paths - where you choose between Gail’s "shoot everything" approach or Rick’s "solve more puzzles" route - sound cool on paper but often feel like picking between two flavors of frustration. And while the multiple endings add replay value, unlocking them requires enduring the same tedious stretches of gameplay. Despite its flaws, Dino Crisis is a cult classic for a reason. It’s a B-movie thrill ride with enough originality (and dinosaur-induced panic) to stand apart from Resident Evil. The Dreamcast version doesn’t add much beyond smoother visuals and VMU support, but if you missed it on PlayStation, it’s worth a shot - just keep a stress ball handy for the T-Rex chases. For those brave enough to face Ibis Island, a selection of hints, tips, and cheats can be found below to help you survive the dino apocalypse. GRENADE GUNFinish the game 3 times and see all endings to get the grenade gun at the start of the next game. NEW OUTFITSFinishing the game will result in 2 new costumes and finishing the game 3 times will result in another. NEW MODEFinishing the game in under 5 hours will get you Wipeout mode. GameShark / Pro Action Replay Cheat Codes:The following dongle-dependent codes are designed for use with the North American (NTSC) version of the game, but may work on compatible systems:
Item Select Notes: Replace the ?? within the Item Select GameShark codes above with one of the following two-digit combinations in order to select the corresponding item: 10 -- SG Bullets
The following are designed for use with the Japanese (NTSC) version of the game, but may work on compatible systems:
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