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Rainbow Islands - C64 Game Cheats


Game Review & Description

Rainbow Islands on the Commodore 64 is a game that takes the phrase "chasing rainbows" quite literally, turning it into an epic quest that's as colorful as it is challenging. Picture this: You, as a small, adorable character with the power to conjure rainbows, embark on a journey across multiple islands, each with its own theme and set of enemies. It's like a travel brochure for the imagination, but with more jumping and a significantly higher risk of being attacked by bizarre creatures.

The game's graphics are a testament to the C64's ability to turn a limited palette into a vibrant, pixelated wonderland. Each island is distinct, with environments ranging from forests and mountains to more exotic locales like toy lands and robot factories. The enemies, too, are a wild assortment of critters that wouldn't look out of place in a particularly creative child's sketchbook. And then there are the rainbows, your primary mode of attack and transportation, rendered in all their multicolored glory.

Sound-wise, Rainbow Islands serves up a chiptune soundtrack that's as cheerful and catchy as the game's visuals. It's the kind of music that burrows into your brain and refuses to leave, ensuring that you'll be humming the tunes long after you've turned off the game.

But don't let the game's cute exterior fool you; Rainbow Islands is a test of skill and reflexes. Using rainbows to attack enemies and create platforms requires quick thinking and quicker fingers, especially as the game ramps up the difficulty with faster, tougher enemies and more complex level designs. It's a platformer that demands precision, offering a rewarding challenge to those willing to master its unique mechanics.

Rainbow Islands on the Commodore 64 is a game that proves adventures don't have to be dark and brooding to be engaging. With its challenging gameplay, charming graphics, and catchy music, it's a platformer that stands the test of time. So grab your joystick, summon your inner rainbow-maker, and prepare to leap into one of the most colorful quests the C64 has to offer. Just remember, in the world of Rainbow Islands, the sky's the limit—literally.


Infinite Lives

Intrepid adventurers ready to ascend Rainbow Islands in search of glory (and maybe a big pot of gold at the end), will benefit from these tips and tricks to help them on their way:

  1. Rainbow Riding: You can walk on your rainbows to reach higher platforms, but remember they collapse after a short time. Timing is everything.
  2. Rainbow Traps: Rainbows can be used to trap enemies before you make them collapse for a satisfying enemy squish. It's like setting up dominoes, if the dominoes were lethal.
  3. Power-Up Strategy: Collecting power-ups is crucial. They can increase your rainbow's reach, speed up your rainbow creation, and give you more powerful attacks. Prioritize these to make your journey easier.
  4. Know Your Enemies: Each island's inhabitants have their own patterns. Study them to avoid unnecessary hits and learn the best way to dispatch them with your rainbows.
  5. Secret Rooms: There are hidden rooms filled with goodies in many levels. Keep an eye out for subtle clues and experiment with where you place your rainbows to uncover these secret caches.

Infinite Lives

After loading the game, hit the left button on your Action Replay (or similar) reset cartridge and select "E" from the menu. Then, enter POKE 29535,189 to gain unlimited lives! Hit Return and F3 to return to the game.

An alternative POKE for users who don't have access to an advanced cart, but who can reset their machine nevertheless (ahem, where did that paperclip go?), if POKE 28435,189. Typing SYS 2061 will return you to the game with infinite lives at your disposal.

Yet another POKE for users who have no reset switch whatsoever, and who don't want to risk shorting out their trusty beige box using a paperclip, follows. In order to gain infinite lives, simply type in the following listing, RUN it and then load the game as per usual:

1 CLR : FOR A=271 TO 299 : READ B : POKE A,B : C=C+B : NEXT
2 IF C=3211 THEN POKE157,128 : SYS271
3 PRINT "DATA ERROR"
4 DATA 32,86,245,169,169,141,87,3,169,189,141,88,3,169,141,141
5 DATA 89,3,169,132,141,90,3,169,111,141,91,3,96


 
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