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FINAL FANTASY 7 (Walkthrough)




FINAL FANTASY 7 WALKTHROUGH VERSION 2.5 BETA BY APOLLO (JOSH HARRISON)

The base website where this walkthrough is stored is http://www.angelfire.com/az/dragonfire.
check here for different versions of this walkthrough. E-mail me at apollo_jh@angelfire.com.
For tips and tricks for FF7, head on over to http://www.angelfire.com/az/dragonfire/tips.html, there you will find MANY tips and tricks on this game.


INFO:This is my first REAL walkthrough and I intend on it being the best
you can find. I would type this bigger, but it will probably double the
total size of the walk-through. I will include the smallest things and I
wont leave dead ends where people might get stuck like I've seen in so

many other walkthroughs. I will be playing the entire game all the way
through for this walkthrough. I am not going to just give the easiest
way out, I will go in full detail what to get in each section of this
masterpiece game. Well, without much further ado, here's the
walkthrough!


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TABLE OF CONTENTS:

A. NON-SPOILER STORYLINE
DISC 1
I. REACTOR REACTION ACTION
II. MIDGAR MADNESS
III. HOW KAN I BE KALM AT A TIME LIKE THIS!?
IV. AIN'T JUNON BIG!?!?!
V. COSTA DEL SOL -COAST OF THE SUN
VI. CORE OF COREL
VII. BLOW YOUR MONEY AT GOLD SAUCER!
VIII. GOIN' GA-GA OVER GONGAGA
IX. COSMO CANYON COSMOS
X. NIBELHEIMLICH MANEUVER
XI. ROCKET TOWN!!!
XII. GET LOST AT THE TEMPLE OF THE ANCIENTS
XIII. FORGOTTEN CAPTIOL PUNISHMENT
DISC 2
XIV. 'TIS COLD IN THE ICICLE INN
XV. NORTH CAVE, ANYBODY?
XVI. WU-TAI CLAN
XVII. CHOCOBO RAISING BONANZA
XVIII. MIDEEL WITH IT
XIV. HUGE MATERIA QUEST 1: NORTH COREL
XV. HUGE MATERIA QUEST 2: FORT CONDOR
XVI. MIDEALT WITH IT
XVII. HUGE MATERIA QUEST 3: JUNON
XVIII. HUGE MATERIA QUEST 4: ROCKET TOWN
XIX. MIDGAR MADNESS 2: THE MAYHEM RESUMES
XX. NORTH CAVE, ANYBODY, ONCE AGAIN?
B. SPOILER STORYLINE
C. HISTORY
D. INDEX
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A. NON-SPOILER STORYLINE
The story of Final Fantasy 7 is a very well-thought out one with
many twists and turns in the storyline. Basically, Final Fantasy 7 is a
story of Cloud and how his struggle to bring Shinra down turned out to
be a struggle to save the planet from a demise of epic proportions.
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DISC 1

I. REACTOR REACTION ACTION
To begin Final Fantasy 7 we start off by opening the CD case and
inserting CD 1 into the Playstation...don't worry, I'm just joking, Im
not going THAT much into detail! Ok, watch the beginning video and when
the train pulls up you, Barret, Wedge, Biggs, and Jessie jump off. The
two guards that were thrown into the train both have potions so just
"talk" to them (I use "talk" alot, like: talk to the treasure chest or
talk to the innkeeper or talk to the safe, so that pretty much means
press circle (or whatever may be your "selecting" button) and you will
get them. Now, run to the end and take a left (while walking around,
press select so a red arrow indicates where a door or entryway is, you
will now have a pointer above your head as well). After going through
the doorway, meet up with the rest of the gang and you will get to name
yourself (I named Cloud Apollo). Then, after Barret scolds all of you,
head right (you could just follow everybody), then go around to the top
of the "screen" (I also use "screen" alot, by screen, I mean literally,
the screen you are playng on (tv screen if you are still baffled), well,
nonetheless, you will eventually get what I mean if you STILL don't
understand) and go left. At this intersection, you can only go up, so go
up. Then talk to Barret (I named Barret Jugger -short for Juggernaut)and
he joins your party. Then, talk to Jessie and she'll open the gate, then
have her open the other gate at the top of the room for you. When she
does that, go to the right into another room and pick up the Phoenix
Down in the chest. Go back out and have Jessie open the elevator door at
the top. Take the elevator up and go out. Follow everybody down the
stairs to the more complicated part. Run across the catwalk and Jessie
will stay in her spot. Grab the potion in front of her. Go down and take
all the ladders and stuff to the bottom. Then, save at the save point
and pick up the Restore Materia before you and Barret set off the bomb.
Set it off and run. You will fight Guard Scorpion (boss). Use Bolt on
him and DO NOT ATTACK HIM WHEN HE RAISES HIS TAIL. You will receive
about 75 damage to both you and Barret. When you beat him
(kkkeeeeeeeeeoooooooooooooeeeeeeeeeee, recognize that sound?), equip the
prize, Assault Gun, on Barret. You now have 10 minutes to retrace your
steps back out. When you get to the part where you left Jessie, get her
loose because she got stuck. If you don't you can't open the gates in
which you came from. Just talk to her to get her loose. Be sure to save
where you first saved. Go back up have Jessie open the gates. I would
suggest getting a few levels by fighting around if you have the time for
it. When you are ready, exit and watch Reactor No. 1 burn to the ground!
Now, when Jessie blows out a hole in the place you were hiding, leave
and follow Barret up the stairs.
When you come out, you are in Midgar and you meet Aeris for the
first time. It really doesn't matter what you say when you see her, but
if you want to be better to her than to Tifa, don't hint that anything
happened to her and buy a flower from her. Go down and get the Potion
near the middle of the screen. Go down again and keep running from the
guards (unless you really want to fight them). You will jump onto the
train, escaping the guards. Go to the front of the train and await
arrival at the Train Graveyard. On the way, you will get a descriptive
overwview of what Midgar is like, so PAY ATTENTION! Not that it really
matters, it's just that the first time I played FF7, I had no clue what
Midgar was supposed to be like. It all comes together, though. Head to
Tifa's Bar (Seventh Heaven) from the Train Graveyard. When yo first go
in, you can give the flower you might have bought from Aeris to Marlene
or Tifa (It doesn't really matter who you give it to, it just depends on
who you want to be good to, Aeris or Tifa; I named Tifa Angel). (At
Tifa's bar, look on the top floor in the bottom-right corner of the
screen, it says Texas, are we in America!?, something to think about.
Something else, after everybody goes down, talk to Tifa at the bar and
she'll give you a hard drink if you want one.). Now, talk to Barret and
everybody and when you go back up, Barret will give you 1500 gil. You
can explain what materia is materia to Barret and you will get that
Restore materia you picked up at the reactor (you don't have to explain
it, but I'm not quite sure if you have to explain it to him to get
Restore). After all the dialogue is completed, run outside and go to the
beginners hall (big building South of Seventh Heaven). You can buy Iron
Bangle/Assault Gun/and Grenade from the shop on the first floor. On the
second floor, you can talk to people about Final Fantasy 7 (they'll give
you help on certain topics) Be sure to pick up the All materiawhen you
first come in, and get the Ether that is in the box that drops down from
the roof. You can sleep in the bed on the third floor for 10 gil.
There's really not much you can do in this place, except talk to people
(you can get some REALLY weird conversations like the guards outside the
town on the bottom right corner of the screen, or the people left after
Biggs, Wedge, and Jessie scurry off (what did Tifa and Cloud do last
night?), so just go out at the top exit of town (remember, you can buy
some useful materia from the shop next to the bottom exit). When you
come out, go to the right at the intersection and keep going to the
train station. Get in the train and head off. You will encounter an
ID Checkpoint in which you fail to pass and you get to run to the front
of the train. When the timer begins, talk to the guy at the back of the
train and he will give you a Phoenix Down. Then, get to the next car and
run (talk to the guy at the front and he will give you a Hi-Potion (talk
quickly). Keep running down the train (there's nothing else to get from
people, so don't bother talking to people). At the end of the train,
jump off and you will end up in the tunnel (Bolt is excellent down
here). You have the option of going down or up. If you go down 4
screens, you will see Shinra soldiers. You can either stay and fight
them (excellent place to gain levels) or run off. You have the option of
running off between battles. Ice and Fire are both good against the
soldiers. From what I've played, there are probably an infinite supply
of Shinra soldiers to fight. You can win Antidotes, and Grenades from
them. I spent about an hour trying to find something about this (and
using an All-Ice combo; I got to level 11 -almost 12 for Cloud; 16
Antidotes and 1 Grenade), but it seems as though it's just an infitely
long battle (my FF7 disc keeps messing up here...whine...whine...whine).
If you go up you will end up at vent where you must go through to get
out. When you go in the vent, grab the Ether and go down the ladder. You
will be in a big clearing area where it looks confusing. Go up the first
ladder to the left (or the second one by Wedge, it doesn' t matter) of
the one you came down, through the vent and out where Jessie is
standing. Grab the Potion by the corner and go down the ladder on the
left side of the screen. Go around to the Save Point, grabbing the Tent,
use the Tent (if you need to) then save. Talk to Biggs and go up the
ladder, through the vent. You will end up at the reactor. Go to the
bottom door and blow Reactor 5 after another one of Cloud's memories.
Then run out and go up the stairs to the top door of the reactor. (God!
I hate my FF7 disc!!!). Push the button to open the gate and leave. I
would suggest saving if you plan on dying against Airbuster (a boss).
You get the advantage with a double sided battle, but make sure both
sides have a Lightning materia. Watch out for it's Counter Attacks,
they're vicious. He has abut 1200 HP.
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II. MIDGAR MADNESS

When you beat Airbuster, Cloud falls into Aeris' church.
Immediately equip Airbusters prize, Titan Bangle. It doesn't really
matter what you say when you talk to her (same story, who's good side do
you want ot be on)You can talk to a man before he comes out if you go to
the front of the church before the entrance while Aeris is checking her
flowers. Talk to Aeris and you can name her (I named her Cetrianne).
Then Reno will come and you get to run away. When Aeris yells for help,
tell her to hold on and push the barrels on the rafters off in this
order: left side-bottom, left side-top, then right side-top (don't push
the right side-bottom one). But only push them when she yells for help.
Ice is good in this place when you fight. Then, Aeris will come and you
will run off together on top of the church. Keep running off to the left
and you will end up at the path from Aeris' Church to the Sector 5 Slums
to the Wall Market. Go to the Sector 5 Slums and poke around there a
little (buy 3 more Titan Bangles while yer at it). Be sure to steal the
little boy's 5 gil in his room in the house by Aeris' House (check the
wall for the first Turtle's Paradise newsletter). Now, exit the Sector 5
Slums at the top exit leading to Aeris' House. Before you save or go in,
go in Aeris' garden and grab the Ether and Cover materia in the lower
section. Now you can save and go in. Stay the night and before you exit
your room, grab the Potion/Phoenix Down by the door. In order to exit
without being caught, just WALK, don't run, walk the whole way to the
bottom of the stairs.
Leave and head left on the road from the Sector 5 Slums. Sector 6
is challenging so this is how you get through it: go up the wood pile,
across the bar, around and down the pink board, under then around road,
up the pole, and down the second wood pile. After the dialogue with
Aeris in the park, leave and you will end up in the Wall Market. While
there, you can do whatever, but you should go to the back of town and go
to Corneo's Mansion and decide to get a dress for CLOUD (yes, Cloud). Go
to the Boutique and get the story of hte lady's father who is at the
bar. Go to the bar and have him make a dress (it doesn't matter what you
want it to look like, one that feels clean is the Cotton Dress and one
that feels soft is Silk Dress; the second choices have nothing to do
with the resulting dress) then go back to the Boutique and get it. You
will then need to get a wig so go to the Men's Hall (...) and race Big
Bro' for a wig with squats (...). Then go back to the Boutique and you
are now dressed as a girl. (...uhhh...what's with this town!) If you
tell them "I'm not ready", you can go buy stuff from the guy who's
closed if you couldn't have already. Now, head up to The Don's (heh heh)
Mansion and go get Tifa who's in the basement (farthest door to the left
up the stairs). When you can move freely, grab the Ether by the
fireplace. Then go to Don's room and he will choose which person to take
(it's random, Cloud can even get picked). When you get to the room with
all the other guys, take the Phoenix Down from the bottom right corner
of the room. Then talk to everybody, then go talk to Scotch at the top
of the room and you will bust out after fighting them all off. After all
that, run down to the basement where you will meet Kotch who's chasing
Aeris/Tifa around. Then go in The Don's room where he is putting his
moves on Tifa/Aeris. There, you will interrogate Don Corneo and after he
tells you everything, grab the Hyper behind his bed (?) and walk over to
Aeris and Tifa then he will ask you about how he feels about telling you
about all that, you will choose from 3 answers (none of which are
correct by his book) and you will be dropped to the sewers through a
secret door.
You will watch how the Shinra is going to go about dropping the
plate above Sector 7 and then you will be in the sewers. (I think
Heideggers saying something about mayors when he talks about Mayor
Domino (mayor of Midgar); you will learn to like Reeve, although he's a
real pain in the ass when your not used to him...) You will then fight
Aps in the sewers (he hurts himself more than he hurts you!!!
HAHAHA!!!), so be prepared. He has about 1300 HP. Bolt and Ice are good
against him. When he dies, go up the stairs near the fence to get to the
Potion that awaits you. Then climb the ladder , go around and go down
the other ladder to the other set of stairs on the other side of the
fence which leads you to Steal materia. Behind Steal is a vent that you
take down to some more sewers. Run down the stairs and climb up the big
green thing and go up the ladder.
Now you are in hte (I swear to god, if I spell "the" like that
again, I am going to kill myself) mega-pain-in-the-butt Train Graveyard.
Be sure to save because this part is no fun. First, go inside the train
closest to you and talk to the barrel outside the other entrance for a
Hi-Potion, then climb hte (arrrrgghhhhhh....BBAAAMMMMMM!!!!!!, I died)
ladder to the top of the first train closest to you for another Hi-
Potion. Follow it down to a big peice of metal and go right on it and go
down and grab the Potion. Go back to hte metal peice and go left and get
the Echo Screen in the barrel on the tracks. Go down, under the metal
peice and enter the train. Go out and climb the ladder to the top of
another train. Go up and go down another ladder, then get in hte train,
follow it to the back and grab the Potion outside it. Go up and out of
hte first section. Go under the trains and left and back around the
trains to get a Potion. Go back up and left, around more trains to a
barrel to get an Ether. Then go all the way right and get in the cockpit
of the different colored train and move it, then move it back after it
smashes the other train out of the way.Then go through the newly created
path and go in the train cockpit of the different colored train and
smash it into the peice of metal, then go up the ladder on the first
train to the right of the just-moved train for a Hi-Potion.Then jump
across to on top of the newly-moved train and run across the peice of
metal and yer out of the Train Graveyard. Go to the left of the station
and you will find out that a battle is occuring on the support structure
holding the Sector 7 plate. You can buy stuff from the grey-haird man.
Now, save and head to the top of the structure! When you get up there,
Barret joins your party and you will fight Reno (unfortunately, you
can't steal anything from him THIS time). Once you beat him, Tseng will
fly up in a helicopter with the recently-kidnapped Aeris and the
structure will blow. You will end up in the park again and after you
leave to the Sector 6 path, keep going , and Barret and Tifa will come
to you, then go back and grab Sense materia by the fence near the
entrance. Now, go through Sector 6 and go to the Sector 5 Slums, then to
Aeris' House to talk about Aeris' kidnapping and how Elmyra came to take
care of her. When you can finally move around freely, go upstairs and go
in the room where Barret and Marlene are, leave and, if you need it, go
to the room next door to sleep. Then, leave Aeris' House and you will
begin to head to the Shinra Building. You will need to go back to the
Wall Market, so, get on over there. When you get there, go to the Gun
Shop and talk to the guy who isn't selling weapons and buy the Batteries
from him. Then, go up past the Gun Shop and follow the kids that you
encounter. Go up the wire and you are now in a hard part. Climb as far
as the wire goes then go around, under the wire to the yellow box. Go up
to it and put a Battery in to activate the propeller which soon dies
back down. Then go up on the pole where the yellow box is and climb to
the rails. Go up it and put the Battery in the yellow box, moving a bar
up, so you can now access the swinging bar part. Climb the rod to where
Cloud talks and when he finishes, jump on to the pole. When the pole
sqeaks is when you are supposed to jump on to it. Jump off at the other
end and climb up. Keep climbing up and go right to where you can climb
down on a pole. Go down and put a Battery in the yellow box for an
Ether. Climb down the left-hand pole and do the swinging bar section
again. Go back to where you climbed down the first time, but go up and
get on to the bar and go up to the Shinra Building.
The Shinra Building can be a real pain in the ass for some people,
but if you pay attention here, you should be outta here in no time flat.
Unless you want to climb about 69,000,000,000,000,000,000 stairs (not
literally, but there A LOT!), you would probably want to "bust on in!".
At the entrance, I would suggest saving. You will have to fight some
Shinra soldiers, but its no problem. Go to the back of the first floor
and check the board on the left side for a Turtles Paradise Newsletter.
Keep in mind that there is a Save Point outside, don't hesitate to run
down and use it when needed. Now, go up the stairs (not elevator) and in
the room at the top-right corner and you can buy items from the lady at
the desk. Unfortunately, you can't open the treasure boxes until you
stop by here again. Talk to the man watching the TV and him and the girl
will run, now you can watch the TV (pretty interesting TV program). Now
leave and hit the elevators (don't bother going up the next set of
stairs). An alarm will sound while going and you will have to stop the
elevator, fighting people until you reach the 59th story. When there,
get in the elevator that the guards were guarding using the Keycard 60
that you just found. Go to Floor 60. Now, go to the top-left room and
you are at the fun part. ONLY MOVE WHEN THE SOLDIERS ARE MOVING. Just
hide behind the yellow statues once the soldiers move, do the same for
the others, using the O button. Then repeat the process again to the
other side (this side is harder because the soldiers run). Go up the
stairs on the other side and you are on the 61st Floor. Don't worry
about enemies up here, you don't fight any. Everybody tries to hint to
you that you have to have a Keycard to access floor above 60, so unless
you got the Keycard 61 from the man in Wall Market like I told you MANY
MANY MANY times to do earlier in the walkthrough, your screwed...just
joking, talk to the guy closest to the elevator and he will ask you who
you are and what you want, answer him with a "...." (if you ask him
about Aeris, you will learn about a coincidence with "her") and he will
give you Keycard 62 under the impression that you are a repairman fixing
the doors. Now that you have it, go up to the 62nd Floor and go in the
room where Mayor Domino is walking around. He will let you try to guess
a password for the Keycard 65. You can go all out and guess the password
(it's randomized, so I can't tell you what it is) or go to each of the 4
libraries in this floor and collect clues (you can ask the public
servant in front of Mayor Dominos door for clues (500 gil for the first
one (check around in the library for clues), 1000 gil for the second
one(materials from each library might be mixed around), and 2000 gil for
the third and final one(match numbers before files with letters on
files). If you get it on the first try, you get somethig like Elemental
Materia or a weapon, the second try you get an Elixer, and I don't think
you get anything on the third try. Now you have Keycard 65! Now, go up
to Floor 63 for another fun thing. I doubt the possibility of you being
able to get the item in the middle room (All Materia), so just get the
end two (Four Slots, Star Pendant). Then leave and go up to the 64th
Floor and poke around there for awhile. You can use a couple of the
machines in the fitness room, beat the soda machine up, and rest and
save here as well. In the locker room at the top of the screen, check
the lockers for items (Phoenix Down, Ether). Once you are completed with
this floor (be sure to sleep and save in the "nap room") run on up to
the 65th floor. You can get in fights in this floor so watch out (Bolt
is pretty useful in this area). This is a tricky section, go to the top
room to the left and open the bottom treasure chest. Go to the middle
room and place the Midgar parts in places where it looks broken (if you
imagine the Midgar model being a clock, where 8 o'clock would be, you
can't put anything). Now, go to the bottom left room and open the top
treasure chest, place it in Midgar and go back to the same room, taking
the bottom chest item and placing it in Midgar. Now, go around the model
room and pick up the Midgar Pieces in the plant room and put them in
Midgar. Finally, go to the top-left room and grab the top chest's item
and put it on Midgar. Now, go to the stairs and get the treasure chest
there for the Keycard 66. Go upstairs and go to the top-right room (yes,
the bathroom!) Go in the stall (yes, the stall!) and flush the toilet a
bunch of times (yes, flu-...no, you don't need to, just do it for fun,
waste those bastard Shinra's money (I'm sure if you flushed the toilet
enough times, you might run their water bill up to
1,000,000,000,000,000,000 gil!!!)) Now, climb up the toilet (yes, cli-
OK, enough of that) climb the toilet and go to the other vent opening
(when Palmer rolls around and says "Oh man", I could swear he split
himself in half jumping up and down!). When you are finished, go back
down and follow Hojo out. Then go up and do the whole thing with Hojo
and look at Jenova (doesn't look an aweful lot like the Jenova I know;
be sure to steal a Hardedge sword from guys with big swords). Then go up
and grab the Poison Materia in the box and save. Then head up in the
elevator and talk to Hojo. He will get eaten by Red XIII and he will
join your team (I named him Skyfire).You will then fight a boss, don't
worry about the little orange guys. Be sure to equip the Talisman. Then
after you pick your group and equip all your stuff, grab the Enemy Skill
Materia in the glass case where Red XIII and Aeris were. Then, go up to
where the guy went to activate the cage thing and get the Keycard 68
from him. Then get the 2 Potions from above the door and the 2 Potions
from past the door and go down the stairs to the 66th Floor elevator,
where everybody's waiting for you. Now, the Turks will catch you and
bring you to President Shinra. You will be thrown in jail and then talk
to everybody. When you sleep, you wake up and everybody's dead. Talk to
Tifa and bust everybody out. Then, run to where you acquired Red XIII
and go in the elevator you came down here in after babbling at him. Then
go out to the stairs to the right and go up to the 69th Floor
(wooohoo!). Just pretty much follow the blood (one of the few instances
in this game where there's blood). Then get to the 70th Floor and you
will see that Pres' Shinra is dead, killed by Sephiroth. Run out to
Rufus after he lands his snazzy helicopter and talk to him, you will
split up. Tifa and Cloud don't really need materia, so take their
materia away. Then prepare for a boss battle in the elevator at the 69th
Floor. It would be a good idea to let Red XIII and Aeris have Lightning
Materia, because only long range attack weapons can reach him. He has
1600 HP and is weak against Lightning. Use Grenades on him if you
happened to stock up on them (this battle is good to waste items that
you wouldn't use otherwise). The second part of the boss has 1000 HP and
is weak against Lightning and Wind. Keep pumping him with Grenades and
you'll do jis' fine (ooooohhhhhhh how I love you Healing Wind!). Ohh,
Mythril Armlet....oh oh oh, give it to Cloud!!! GIVE IT TO CLOUD!!!
hehehe. Anyways, give the Mythril Armlet to Cloud and use the materia
exchange feature in the materia menu to trade off materia. Then, get
ready to do battle with Rufus (heheh, his attacks look funny,
hehehhahah). He has 500 HP, not much, and his dog (where in the hell did
that thing come from?) has about 250, I never checked. HA! Do you like
Climhazzard!?!!?! Huh!, huh!, HUH you dirty son of a bitch!!!
oooooohooo, get ready to get hot and sweaty........uhh....FIRE!!! How do
you like that!!! What!!! You wuss! Huh, oh, sorry about that, just a
little in-game action. After he dies, run back inside and meet Tifa on
Floor 69 (heheh). Be sure to save it though. You will control Aeris and
Company now. Run to the exit and talk until ol' Cloud shows up on his
hog (what the hell kind of truck is that!!! What's up with the door!)
Now, we're gonna have some fun. This is an insanely fun part of the
game, but you will fight a boss soon, so equip All->Lightnings and make
sure, you have all the stuff you want equipped. I don't think I need to
walk you through this part. Now fight this boss, the damages to the
truck paid off here, plus he runs you over. Grenades once again are
useful. He has 2600 HP and is weak against Lightning. Oooh, very
weak....let's not get into that again.Ohhhh, Star Pe-...oh, sorry. After
you beat it, you will be ready to venture out of Midgar.
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III. HOW KAN I BE KALM AT A TIME LIKE THIS!?

Do as Barret told you and head NE to Kalm. It shouldn't be that
hard to find, just look at the map ([select]). While you're at Kalm, be
sure to snoop around in houses, steal items whenver possible. On the
bottom floor of the house right of the Inn is an Ether in the little
door, a mysterious treasure chest in the second house (I have never been
able to open that, it may be something to look into) and an Ether in the
wardrobe, a Guard Source upstairs (first staircase) in the third house,
Peacemaker (you'll find a use for this one later) in the treasure chest
up the second staircase, and an Ether in the bottom floor of the house
on the other side of town. Now head over to the Item/Materia/Weapons
shops and buy!buy!buy! If you run out of money, sell the Peacmaker for a
ragin' 1750 gil, or Ethers, they run expensive these days! When you go
to the Inn, go to the wardrobe behind the staircase and grab the
Megalizer (yes, already!). He will say he can't reach it, but press
abunch of buttons and he will reach up an knock it down. Talk to
everybody and you will learn about Cloud and Sephiroth's past (...)
together. I won't explain it because it's boring enough, but I love
those videos. Man, Sephiroth's weapon's stats are awesome 255 Attack %,
whew. Ultima Weapon has better Attack, though...(oh,
you'll...uh...ummm...j-j-j-just..uhhh..y-you'll..ummmm....uhhhh...y-y-y-
you-you'll get it s-sometime in the g-g-game........oooohhhhhh
kaaaayyyyy...). Ooooohhhhboy, I absolutely love the Sephiroth-fire
video. Oh man, all these videos...ooohhhhhhh to good for me. Remember
that scene where the screen keeps going back and forth between Cloud and
Sephiroth, you'll see another one sometime. Ok, now that that's
finished, equip everybody's stuff (use PHS) and sell their old used
stuff. I would recommend having 5 Tents right about now. It's not a
neccesity, but its good, also have all your guys on Fury (use a Hyper).
It pisses them off, so their limit gauge fills faster, but you will miss
on physical attacks more often (but its not a noticeable amount). Now,
go off to the East until you reach a farm (Chocobo Farm). It probably
wouldn't be all that bad of an idea to save before you go in (you can
save w/out a Save Point on the world map). Steal Ethers from the
Ostrich-looking birds. When you get to the Chocobo Farm, talk to the
Chocobo who's standing by the fence: tell it "wark" not "warrrk", they
will do a gay little dance and you will get your first Summon Materia,
Choco/Mog. Now, go in the Chocobo Farm and head over to the house and
talk to Choco Bill (tell him you are crossing the marshes), he will tell
you to go to the stables (behind the Chocobo area), go there (if you
want to sleep, go to the bedroom in the house and you can rest there;
did you know that while you are sleeping there, Choco Bill is watching
ou sleep! Kinda freeeaky!). Talk to Choco Billy and tell him you want a
Chocobo. You can learn on how to catch Chocobos if you ask him (do it if
you don't know how). When finished, buy the Chocobo Lure Materia from
him (2000 gil). Then buy some greens (the more expensive the better).
Now go outside and catch a chocobo (if you didn't pay any attention to
what he said, your screwed, 'cause I ain't tellin' ya...just joking,
equip the Chocobo Lure you bought, go outside and run around in the
chocobo tracks, feed it greens (the more expensive, the longer they
last) and kill all the enemies (except, obviously the chocobo;
unfortunately if you do attack it, it can't die even though it has 150
or so HP)). Take the chocobo across the marshes (don't get caught by the
Midgar Zolom (3500 HP and about 800 damage per attack!)) and into the
Mythril Mines. Go right when you come into the cave and go up. Grab the
Ether and Tent up there. Then climb the vine up near the exit of this
same screen and get the Long Range Materia (put it on somebody to be
able to attack from the back row w/out penalties). Go back out and go
left (be sure to get the Flame Thrower Enemy Skill from the Ark Dragon
(flying guys, usually with 3 snakes) by having him cast it on the person
with Enemy Skill Materia). Go left and down, then right at the three
openings for a Mind Source. Then go right, past the three openings to
exit this screen. You will have a meet-up with Rude (from the Turks) and
you will learn a little bit about the Turks. After all that, don't follw
them, go up into a room that has an Elixer and a Hi-Potion. Go back out
and follow the Turks out. You are now on your way to Junon.
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IV. AIN'T JUNON BIG!?!?!

To get to Junon, just follow the mountains to the West coast. When
in Junon, just mosey around for awhile. When you've completed moseying,
go to the fish skelton hanging by the house and get ready for a boss
fight. When finished getting ready, go down the stairs nearby to the
water. He has 2500 HP, and is weak to Wind (hint hint...Choco/Mog). When
he does the barrier thing on one of your guys, use a Bolt spell (on it,
not the person it closed) to break it. Flame Thrower is useful on it as
well. After you kill it, you will have to do CPR on Pricilla. Just keep
doing it for awhile and you will get it. Go down to the house nearest to
the entrance to Junon and go in the house where the lady is standing.
You can rest if you want, after that go up to the house where the bunch
of stairs is leading up to. She will give you Shiva summoning materia
(she calls it an amulet). Follow the girl out to the water and you get
to jump on Mr. Dolphin so he can take you up to Upper Junon (don't get
it the first few times, its funny to watch Cloud fall). When you get to
Upper Junon, you get to see the airship for the first time. Go out and
get dressed in the Shinra Uniform. Now, you get to do the funny part.
Just follow the Commanders instructions and if you do great (35+
points), you get a, uh, i don't know, good luck if you try to get it, I
can't, if you do so-so (31-34 points), you get 6 Potions, if you do bad
(30-0 points), you get a Grenade. (finally, I think my FF7 disc is
working right now). After doing the parade, you will meet Rufus,
Heidegger and the rest of the Soldiers at the train thing. You will go
to the locker room and the Commander will tell you how to do the
performance thing. After that, go to the docks (just keep follow the
buildings, buy stuff if you feel the need to). When you get to the
docks, you get to do the presentation for Rufus and Heidegger. If you do
great (100+), you get a Force Stealer, if you do so-so (50-90), you get
an HP Plus, and I'm not quite sure what you get if you do terrible, I
think you get a Grenade. You will then get on the boat after everybody
leaves, and you will then meet up with your party (all, even Red, are
wearing Shinra uniforms). When you are on the ship, be sire to grab the
Ether and All Materia near the entrance. Talk to everybody on the ship
and you will find out who's who. Talk to Aeris twice and she will ask
about Barret. Go up on the deck and go past where Red XIII is and talk
to Barret. You will hear of a suspicious character onboard
(hmmm...suspicious...), go to the main part of the deck and talk to
everybody. Select your party (wisely), and equip for a boss battle. You
can talk to the other people who aren't in your party to select a new
party if you want to. Now, go downstairs to find dead people, and go in
the engine room (the door that that one soldier was guarding; you can
fight down there, so be careful). You can steal Shinra Betas from the
Shinra guards down here. When you first go in, go up the ladder and get
the Wind Slash (a weapon for a character you don't quite have) next to
the dead body. Then go back down and talk to the Shinra Commander who
dies. Sephiroth will appear and you will soon fight Jenova Birth after a
breif conversation. She has 4000 HP. Grenades, Shiva, Climbhazzard, and
Fire are all good against her (that BITCH killed Cloud right before the
end of the battle!!! arggghhhh!). After all the dialogue, grab the Ifrit
Summoning Materia laying where Jenova was. Leave and you will be in
Costa Del Sol.
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V. COSTA DEL SOL -COAST OF THE SUN

After you leave the docks, Heidegger and Rufus will come out and
Rufus will get in a helicopter and leave. When you can move around in
Costa Del Sol, go to the Villa across the bridge, and go downstairs to
the basement. Take the Fire Ring, Motor Drive (Tifa's Weapon), and Power
Source and equip/use them. If you hapen to have 300,000 Gil on you, you
can buy this villa from the man sleeping on the first floor, not really
worth it though. Poke around the town for a bit (don't forget to buy
armor from the guy in the bar). When you're finished, go to the beach
(if you slept at the inn, Hojo won't be there, if you didn't, Hojo will
be there). Either way you will find out where to go: Mt. Corel. Leave
and head over there. Whaddya mean you don't know where it is...oh, ok,
go up to the mountains near Costa Del Sol and follow the dirt path
between the mountains to a cave. Follow it out to a reactor. Follow the
walkway to the main reactor part and go down. Follow the train tracks
(don't bother going down the stairs), just follow the roller coaster
tracks, grabbing items and stuff 'til the end. When you get to the last
hump in the tracks, go up and follow the tracks until it curves around.
Once you hear chirping, climb the wall, and you will see a bunch of
chocobo chicks. Tell them you will take the treasure and you will fight
a bird guy (the same bird guy you fight on the tracks). When it's dead,
you will get 10 Phoenix Downs. Then go back and go in the shed. Hit the
switch and go all the way back to where you decided up or down on the
humps in the tracks, and go down instead of up (Cloud moves awfully fast
on the tracks doesn't he?). Then follow the tracks to the end of the
screen. Just keep going on the rope bridge to the end where North Corel
is. After Barret gets yelled at for ruining this town, talk to him and
he'll tell you the story. Then, just mess around in the city for a bit.
When you are finished, go to the left side of town and get ready to go
to the Gold Saucer!
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VII. BLOW YOUR MONEY AT GOLD SAUCER! (for Gold Saucer tips and tricks,
go to http://www.angelfire.com/az/apollojh/gold.html)

Take the ropeway station to the Gold Saucer and buy a Ticket to
get in (3000 gil, make sure you have it). When you get in, pick your
groupmate and go to the Wonder Square (follow Barret). You will meet
Cait Sith for the first time here (I named him Win-Lose). Man, I didn't
get a very good batch of chicken tenders from Burger King! When you
finish doing things in the Gold Saucer, go to Battle Square (if you
haven't already!). You will be caught by Gold Saucer Security and Dio
(Gold Saucer Manager) and be sent to the Corel Prison where you will
meet Barret. After talking to him, he will run off, follow him to the
house in the bottom-right corner of the prison (upper house). After
hearing Barret's story about North Corel, go up as far as you can go ang
go right at the fork. You should be blocked by a fault, go right. Then
go up again, and you will be at another fault, and go right once again.
You will be at a dump area, follow it up and you will meet Dyne. Equip
Barret with all the good stuff because you will fight Dyne. Dyne has
1200 HP and attacks at a higher rate then normal enemies, so make sure
Restore is used (Big Shot has never found a better place in the game
than here!). When you finish fighting, he will give you a pendant. Then
you will be in the truck where Mr. Coates is. He will then allow you to
enter the Chocobo Races after you show him the pendant. Then, with the
aid of a manager, you get to race Chocobos. While in the setup room, be
sure to grab Ramuh Summoning Materia in one of the jockeys lockers.
Then, you will get to race. I would suggest putting it into manual and
using a lot of turbo. You can replenish stamina by holding
R1+R2+L1+L2+up. You can use it while turboing and it will slow down the
rate of stamina usage by about 50%. After all that, Dio gives you a
buggy and you get to go to Gongaga (over a stream to the South, and down
to a reactor in a forest.
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VIII. GOING GA-GA OVER GONGAGA

If you want to, you can go to part IX (Cosmo Canyon) before this
part. You can get better weapons and stuff there, but the enemies are a
bit harder there too. Once you go in, you have to complete the section
before you can leave. When you get in to Gongaga, you will see Reno and
Rude talking about Aeris and Tifa. Then you will fight them. Reno has
2000 HP and Rude has 2000 HP as well. After you win, you will get Fairy
Tale. Then, go up to the dead reactor. You can steal Phoenix Downs from
the Big guys in the reactor screen if you need any. When you get to the
reactor, Scarlet and Tseng will show up and you will learn about Huge
Materia (ha! weapon!). After they leave, check where Scarlet checked and
you will get Titan Summoning Matiera. After all that, go back to where
you fought Reno and Rude and go left to the next screen and get the
Deathblow Materia then go into town. Shop and stuff (be sure to buy Time
Materia from the accessories lady and get the treasure chests scattered
across town) then go to the house nearest the exit (Zack's house, you
probably don't know him yet). You will learn a little bit about Zack and
Aeris will leave the house. Follow her out and you will learn about her
and Zack's relationship. Now, there's realy no point in hanging out
here, so head off to Cosmo Canyon for Section IX. Be sure that you don't
drive past Cosmo Canyon or your buggy will break (it'll get fixed
though). While your out and around, go into a forest between Gongaga and
Cosmo Canyon and you will fight a ninja girl. Beat here and after he
battle, she will be laying there. She will jump up and ask you to fight,
decline, she will ask if your scared, tell her your petrified, she will
say she's leaving, tell her to wait, then she will offer to give her a
name, tell her there's no time to. Whatever you do, don't go and save at
the save point, she will steal money from you. I was joking around when
I named Yuffie and somehow she managed to end up with the name "you
bitch". I didn't remember that I didn't want to save when she has that
name, but I guess I'm screwed now!

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IX. COSMO CANYON COSMOS

Once you get in Cosmo Canyon, you will be greeted by a man who
knows Red XIII (Nanaki). Then, when you can finally go in, go up to
Bugenhagens place up high on the left side of town. He will ask you to
pick 2 more party members, go talk to one (you will be able to select
from all your party members when you talk to one person) and come back.
Bugenhagen will take you up in his machine and show ou about Earth and
all that astronomy stuff. After all that, you are ready to roam the
place. Go up to the Cosmo Candle (flame in the center of town) and talk
to everybody. After talking to everybody then Red XIII, go up to the
locked door by the ladder leading to Bugenhagens house. Then you will go
through it and down to the Cave of the GI. You will have to go in the
little cave things and break open the rocks to open a door at the end.
Break open the one closest to it to do it. Once you open the door, go
through it. You will be in a maze-like area, I will leave finding the
items up to you because it's not that hard. Just watch out on the part
where the ground looks greased, if you run on it, you will go sliding
into some spikes, doing mega-damage to your characters. After collecting
all that you want or can, go to the top and exit. The next section is a
real pain because you have no option but to fight the spiders (2200
HP)that guard the road with their webs. At the spot where there are 5
holes to go into, take the one to the right of the middle one and get
the X-Potion at the end. Whatever you do, do not use it! You will find a
use for it later, believe me! Then go back around and go in the one left
of the middle one and follow that to the back (Man, for being that hard,
the spiders sure don't give a lot!). After you pass first web on the
left, go left and down, but press right as you walk along the wall, you
will get that treasure chest which contains a Fairy Ring (useful in
here). Then go past the other web and before the eixt, run left along
the wall to get the Turbo Ether that awaits in the treasure chest. Then
leave this screen. Now, don't bother with this boss, he's easy as cake
as long as you didn't use the X-Potion. Just use it on him if you didn't
already and BOOM! he's dead! Funny huh! It just does 5500 damage and
it's over! After it dies, equip the Wizer Staff on Aeris (if she's in
your group) and grab the Gravity Materia lying on the floor and follow
everybody past the screen. (OK, my Playstation disc is going to lead me
to suicide if it doesn't start cooperating with me soon, it keeps
stopping, not locking-up, and I have to take the disc out and clean it
or just open and close the disc cover and it will start up, but now it
won't!ARGH!). After you learn about Seto, you will be back at the Cosmo
Candle. After you leave, contrary to what Cloud thinks, Red will join
the group. Put him in your party or the next time he's your party, equip
the Saraph Comb on him (an extremely good weapon). Your buggy's fixed if
it broke down also. Now you get to head off to Nibelheim, Cloud's home
town.
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X. NIBELHEIMLICH MANEUVER

Once you get into Nibelheim, go around and you will see black
cloaked guys. Some of them will give you very useful items when you talk
to them. Make sure you talk to all of them. Also, be sure to go to
Tifa's room in her house and read the letter that's there, it will
explain a lot. After you have roamed the city, go to the Shinra Mansion
at the top of town. Beware in here, you can fight people. Be ESPECIALLY
aware of the floating pumpkin guys, they are ruthless! I would suggest
running away if you can't handle it! Use Demi on the guy hanging from
the blade. Also remeber to get the ???? Enemy Skill from the guys with
weights. In here is the safe where Odin, the Basement Key, and Cosmo
Memory is located. It's in the top room on the second story at the left.
Use the combination Right 36, Left 10, Right 59, and Right 97 to open
it. But beware, there is a hard boss guarding it. So make sure your
ready if you do it. He has 7000 HP and there are 2 stages of him, hard
and harder. Watch out for Lost Punch, it can do 1000-2500 damage!
Choco/Mog and Cross-Slash is good on him. Haste yourself and try to stop
him with Seal Evil also. Man, talk about a hard battle! That bastard son
of a bitch killed Aeris 3 turns before he died! Argh. Oh, well, when he
dies, grab Odin (all hail Odin!) and get the Basement Key still inside
the safe. Cosmo Memory is Red XIII's L4 Limit Item (if you don't
understand limit items, here a breif explanation: when you get a L4
limit item (say Cosmo Memory for example), you can use that to get the
characters Level 4 Limit Break. Of course, it's not that easy, you have
to have all the limits up to level 4 before you can use it (all level 1,
2, and 3 limits are needed). Then, you can use it on the character and
WHAM! that character has that limit (don't forget to set it)). (WOW! M-
Tentacles does A LOT!). Well, back to the game, go right before the
stairs into a room that contains Silver M-Phone (Cait Sith's weapon). Go
in the door under the stairs, you will end up at a 3 way intersection,
go right and up to the other room for Twin Viper (Yuffie's weapon). Go
upstairs then left (that Ghirofelgo fella is funny!) and in the plant
room for Enemy Launcher, Barrets weapon. Go upstairs and right, then up
for a Magic Source. Go down where you went up for the magic source and
in the basement stairwell. Follow it down into the basement hallway.
(you hear the music playing? I can play it on the guitar!). Follow it
down. If you got the Basement Key, go to the second screen and go
directly up to a room that's right out of the line of vision. (Watch out
for Ying and Yang, they are pains!) Talk to the coffin in the middle and
Vincent will come out. When you have the option of talking, talk about
Sephiroth, (aha! my Excessive Speed demo download is complete! 18.6
friggin megs!) and he will go back in his coffin. Talk to him again and
ask him who he is. You will get to name him (not a vulgar name this
time, I named him Raziel after Raziel from Legacy of Kain). He will
again close the coffin. This time leave and run off, he will come to you
and join your group. (Sorry Vincent, Aeris and Red XIII are more
important right now). Then after all that (if you did it), go to the
right end and in the basement door. Go to the back and you will meet
Sephiroth. He will tell you about the Reunion and to go to Mt. Nibel to
find out more. he will then throw Destruct materia at you. Now leave and
go outside of the Shinra Mansion. Once you are outside it, follow the
right side of it all the way back to the area between Nibelheim and a
cave. Go in the cave and you will be at Mt. Nibel. You must cross this
whole area (recognize it?). Keep going and climb the first mountain to
the right to get Rune Blade. Then climb the other mountain for a Plus
Barrette. Then leave to the next screen to the bridge (recognixe it?).
After you pass the bridge, you will end up at some tubes. The one left
to the middle takes you down to the treasure box, which has All Materia
in it. The one right to the middle, leads you to Powersoul (a great
weapon for Tifa). While you are down here, watch out for Dragons, they
have 3500 HP. If you fight it, steal Gold Armlets from it. Don't use
Fire on them, it heals 'em. Next to the big spider (Materia Keeper), is
a cave opening. Go in it (it's not insanely necessary, only if you want
to go down all the pipes) and jump down to the other hole. Go in and go
all the way to the back of the cave (don't leave) and get into the hole
near the top. Follow it around to the Elixer in the chest then you can
leave. You will be at that materia area and Elemental Materia will be
laying on the ground. Leave and you will be at another cave. Go right
and take the next left to get a Sniper CR gun for Vincent. Then go back
right and down to start over from an area just like the beginning of
this area, it will take you to a reactor. There's really no point in
going in the reactor. Go behind the reactor and into a little door which
will take you back to the tubes. Just climb the stairs to get up there
(I would reccomend folding the stairs near the bottom down so you can
climb up if you need to). Now would probably be a good idea to save
because you are going to fight that big spider guy. Be prepared, he has
8400 HP (!) and absorbs Fire. Be sure to utilize Haste and Big Guard.
Odin and Titan are both good against him as well. Make sure you have
Enemy Skill because you can learn Trine from it. You will get Jem Ring
and acquire the oh-so-wonderful Counter Attack Materia. Now leave to the
path where the Materia Keeper was guarding and you will be back on the
world map. Now, you get to go to Rocket Town! Just go around the
mountains and head NW.
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XI. ROCKET TOWN!!!

When you first get in here, you will notice the thing that gave
this town its name...a rocket. First, run up to the man who is standing
in front of a building and talk to him twice and when he asks if you
will look at the rocket with him, do it and he'll give you Yoshiyuki, a
great weapon for Cloud, its limitations are obvious though. Now just run
around here and buy things. There are treasure chests in here, so look
around for them. After you have messed around, go to Cid's house and in
the backyard. You will see the Tiny Bronco in the backyard and Shera
will pop out of the house. She will tell you to visit Cid in the rocket,
so go up there. Talk to him (I named him Tomas) and he will tell you
about his past. When he finishes, go back down and talk to Shera. Cid
will come in and swear at Shera a lot and she will tell you how Shinra
No.26 failed. Cid will come back in and swear at her some more. Palmer
and the rest of the gang will come and Cid will go outside to talk to
Rufus. (I just love the way he talks to Palmer! hahah!). Go outside and
you will find out why Rufus and Palmer are here. Shera will tell you to
go in the backyard and you will fight Palmer. He's not much of a
challenge, but it's a good idea to get ready for him. He has 6000 HP.
(Palmer getting ran over is the funniest thing!). You will get Edincoat
and will get on the Tiny Bronco. It will get shot and you will land in
the ocean after grabbing Cid. Now, you have to go back to the Gold
Saucer area. A little bit SE of the Gold Saucer is a small house. Go
there and talk to the blacksmith who lives there. After you getting all
the info you want, sleep in his bed (9 people in 1 bed!?) and get over
to Gold Saucer (through North Corel, the trashed city NW of G.S.).Once
you are in Gold Saucer, go to Battle Square. (Doing the actual game is
fun, try it, it's not easy though). When you are ready, go up the stairs
near the right registration desk. Go up to the center display and talk
to it, you will see the Keystone. You will have to do the battle square
for him (you get the Keystone regardless of wether or not you win; I
almost beat it, so I can't tell what you get when you beat it for him).
When you try to leave, you will find that the tram is out of order and
you have to stay here for a while. You will be at the creepy hotel and
you will tell your story to everybody. Then, you will have to go with
Tifa/Aeris/Yuffie to the Event Square. It really doesn't matter what you
say, but I think you might be able to figure out how to really do the
play. Then, you two will go on the Round Square tram ride. (The videos
are cool). You will then have to chase that Cait Sith fellow around. He
has the Keystone. He will give it to Tseng who you will later meet at
the Temple of the Ancients. Cait Sith is R-...whoa! I guess I shouldn't
blow it for you! You won't understand the thing he plays for you unless
this is your second time through the game and understand what he's
playing. You will end up in your room where you can take an Elixer from
the wardrobe. Now you can leave to the Temple of the Ancients, which is
a bit South of Midgar in a forest. You'll have to use Tiny Bronco to get
there.
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XII. GET LOST AT THE TEMPLE OF THE ANCIENTS

Now, before you go to in the temple, you may want to listen to
what I have to say: if you like Aeris (as a character), take her out and
treasure the moments you have with her. When you feel ready to go inside
the Temple, do so, just use Aeris as much as you can. (People who have
gone through this part of the game before know why you might want to
level her up). Once you get in, talk to the dead black-cloaked guy and
go in. You will meet Tseng and he will give you the Keystone. Place it
on the altar and you will go down into the labyrith part of this place.
It is so easy to get lost, so you might want to follow these
instructions word for word. Go up the first small set of stairs leading
to a larger set. Don't go up it but go around and down the other stairs.
Go in the little cave and climb down the vines. Go strait under the BIG
stairs and get the Trident in the treasure chest. You can steal Hi-
Potions from the DoorBulls (centaur guys), Antidotes from the centipede
guys, and Remedys from the sphinx guys. Go down the stairs in front of
the treasure chest and climb up the vines. Go left of the cave and go
after the wizard guy into the cave there (be sure to grab the Mind
Source next to the stairs). Go in the cave and talk to the wizard guy.
After everybody gets in your group again, talk to him again and you can
buy/sell things, rest for free, and save (be sure to get the Silver
Rifle in the chest). Then go out and go down the vine. Once you go down
the vine, go down towards the Turbo Ether (you cannot see the entrance)
and get it. Then go down the stairs and get the Rocket Punch in the
treasure chest. Then go over towards the wizard and climb the vines, but
don't follow him into the cave. Go up the stiars and climb the big vine
there and go under the stairs to get "Lucky Plus" materia (it's really
called "Luck Plus"). Then go into the cave where the wizard guy went.
You will be at a challenging section where you must get in the little
space inside the rocks that fall (be sure to get Morph Materia). Once
you get to the end, Aeris will tell you to go to the pool where Morph
was. You will see what Sephiroth is doing through Aeris. He kills Tseng
and it will be over. When you are back at the pool, watch it, Sephiroth
will jump in and out of it. Go away from the pool and you can rest and
save using the wizard guy. I would suggest saving. Then go down the
stairs and you will be at a fun part. You control where time leads and
this is what each part of the clock is:
I.A chest containing a battle.
II.Rocks
III.A chest containg a pain-in-the-ass battle
IV.Princess Guard (Aeris' best weapon)
V.Leads to treasure chest in labyrinth, contains the almighty Ribbon
VI.Game where you have to catch the wizard guy, then leads to the place
where Sephiroth was with the pictures on the walls.
VII.Trumpet Shell
VIII.Megalixer
IX.Rocks
X.Where you start from
XI.Rocks
XII.Big Bad Wall Boss (do it last, please!)
(while crossing the numbers, you can get knocked off by the second hand.
If you do , you get to fight 2 Ancient Dragons (don't worry, not full-
fledged dragons) and you get a Nail Bat in the treasure chest. When you
leave, you will be at the labyrinth outside the cave you couldn't go in
before. Now you get to go through all that stuff again).

You will probably want to go in I-V, and VII-XI before hitting VI and
XII. Then go in VI first. When you go in VI, play the wizards little
game and get the key to go in the room with the murals on the walls.
When you go in, you will meet Sephiroth and he will tell you a vague
version of his plan. He will leave and Cloud will go crazy. You will
then fight a Red Dragon. He has 6800 HP and gives you a Dragon Armlet.
Don't use Fire on him (I think, I didn't try it, I was too busy whooping
his ass). Once he dies, grab the (ooooooohhhhh!!!!) BAHUMUT SUMMONING
MATERIA!!! Yeah, Buhumut kicks ass. Then, go over to the right side of
the room and you will see a floating pyramid. You will find out about
what the Black Materia is and Cait Sith will volunteer his lifeless body
to be the dummy that gets destroys the Temple. After all that, go out to
the clock and go to XII (do you really have a choice?). I would suggest
getting ready for a more challenging boss fight here. Heal up using the
wizard if you need to. Run up to the door and you will trigger the boss
fight with a ...wall...ahem. Doesn't really inject a great amount fear
into you. He has 10000 HP. Cait Sith will go away and the Temple will
fall to the ground. Cloud will give the Black Materia to Sephiroth (!)
and Aeris will leave your group for a while... You will wake up at
Gongaga where Barret and Tifa are there to greet you. Then, get yourself
ready, get in the conviently placed Tiny Bronco (on the shore by
Gongaga) and head up to the North Continent, to a city on the SE part.
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XIII. FORGOTTEN CAPITOL PUNISHMENT

Once you get in Bone Village, you will come upon a bunch of guys
digging in the ground. Ask the guy standing in the doorway to either buy
things or hire people to try to find the Lunar Harp for you. Hire guys
to get the Lunar Harp (you really don't need to use them, just use that
option). The Lunar Harp is on the higher level up the ladder and to the
right of the smoke coming out of the building on the first level. Once,
you get it, go to the forest at the back and go through it. On the
second screen (where the camera is at a top-down perspective) watch for
a red dot floating around under the trees. Grab it and you will be
rewarded with Kjata Summoning Materia then go up. Once you enter this
sea-ish area, go right of the stairs and under the log for a Water Ring.
Then go through the log and and follow the path down. Then enter
Forgotten Capitol and go left and in the building for a Magic Source.
Then go back out and go right this time instead of left. Go inside the
first building on the right for a Guard Source at the top. Then to the
next building to the right for an Elixer and a rest. Rest and in the
middle of the night, Cloud will get up. Go back to where you can go
left, up, or right and go left to save or up to continue. Go up all the
way to the lake then in the little shell house. (it's getting closer!).
When you get in, go all the way to the top and get, oh yeah!, Comet
materia. Then go back to the main floor and through the little grassy
circle down to a crystallized cave. Go down the steps and save. Get
ready for a boss fight with another Jenova.She's pretty much water based
so, make sure you have Water Ring on. Go over to where Aeris is knelt in
prayer and talk to her. Swing your sword at her and Sephiroth will come
down and kill Aeris. For good. Aeris is dead forever. Sephiroth will fly
off and you will fight Jenova Life. She has about 14000 HP (I never
checked, I didn't have Sense equipped) and is weak against Lightning.
After the battle, you will lay Aeris to die in the lake. End of disc 2.

STATS:
TIME: 36:04
GIL: 78005
LEVELS: Cloud lv47, Tifa lv40, Barret lv39, Red XIII lv42, Yuffie lv38,
Cait Sith lv38, Cid lv41, Vincent lv43, Aeris lv44.
LIMITS: (only good ones): Cloud (Finishing Touch), Tifa (Waterkick),
Vincent (Hellmasker), Red XIII (Lunatic High).
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Disc 2

XIV. 'TIS COLD IN THE ICICLE INN

When disc 2 starts up, you will still be at Forgotten Capitol. Go
outside and follow Sephiroth. Get the treasure box containing Viper
Halberd (Cid's weapon) and climb the big tree thing. (While out here,
steal Water Rings from the giant crab guys). Once you get in, climb
around, getting the items and get to the ladder and go to the bottom on
it. Then go all the way up the ladder to the top of the screen and into
the cave. Get the Power Source and leave this cave. Then go basically NW
to a town called Icicle Inn. Go in and buy things (ooooohh, Organics).
(Don't forget the X-Potion at the topp floor of the inn, by the window).
When finsihed, get the Glacier Map and go to the back of town and go
down and talk to the person there. Elena and friends will show up. When
she goes to slap you, press left to dodge the blow. Then, after she
falls down the hill, go in the house with the dog outside (near the
entrance of the town) and get the snowboard iat the back. You'll have to
talk to the little boy first. Then you can go down by the lady at the
back of town. You will get to snowboard now. It really doesn't matter
where you go and how many baloons you get, so just get to the end. At
the end, you will land somewhere (determined by the paths taken while
snowboarding). While out here, you have about 15-30 minutes (real-time)
to run around and not pass out. Get to NE area of the glacier (follow
the map if needed by pressing square at landmarks) and go up at the 4
way intersection. Go left and get the Added Cut materia laying there in
the snow. Then go left another screen and you should be at a hot spring
area. Go up to it and touch it. Then, around the same 4-way intersection
is another 4-way intersection that leads to a cave if you go up at it.
Go in when you find at and talk to the guy (that's why you touched the
hot spring) and you will fight him (her?). When you win, you will get
Alexander Summoning Materia. Be sure to grab the All in the cave at the
windy plains area (where you drop the red flags) and get the Safety Bit
from the tent in the island after near the right side of the glacier.
Also, steal Circlets from Snow (lady wearing a swimsuit in the snow).
Then (if you haven't already made a stop by there) get to the top of the
area and go up to Gaea's Cliff. Climb up to the first cave (make sure
you raise your body temperature at each platform) and go in the first
opening and take the one immediately to the left. Grab the Javelin
(Cid's weapon) and go in the cave next to that. Then, go through the
hole and push the boulder over, breaking some icicles blocking the road.
Go back to where you went left then down and go up (you couldn't
before). Go through the hole after you go in and follow the trail
outside. Climb up (way up) to the next cave and go in. Get the Elixer in
the chest and save (you can't get the item in the box up there yet).
Then go in the only opening you can. Follow the trail around and go in
the cave. Grab the Fire Armlet before you go under the big icicles. Then
you get to fight the icicles (...). Fight all four of them (Fire 2 or 3
should do it)to get the Last Elixer (it's really just a megalixer (I
think it might be 2 of them). You don't neccissarily have to fight the
bats, just kill the icicle and the battle will end. Make sure you don't
jump down or yer screwed. After you get it, then jump down and all the
icicles you fought are in the slots down there. Go up to the chest near
the Save Point (you couldn't reach it before, remember?) and get the
Speed Source in it. Go back down and up to the other new cave hole. It
probably wouldn't be all that bad of an idea to save now as well, you
are fighting a boss soon. Grab the Enhance Sword in the box (not all
that great if you bought Organics) and follow the trail around. Be sure
to get the Bad Breath Enemy Skill from Marlboros (big toothy plant guy).
(Make sure you have Ribbon equipped on one of your guys when he uses Bad
Breath, or you will die). Follow the trail until you get back outside.
Climb up again and go in the cave. You should probably save. Then,
talkto the bright spot and your HP/MP will be restored. Go around and
you will fight the boss, a double headed dragon. Shizo Right has 18000
HP and Shizo Left has 18000 HP. Shizo Left is immune to Fire and Shizo
Right is immune to Ice. You get a cheap Dragon Fang when you win. Then
go out and climb the hill (you don't have to replenish your body temp.)
When you scale the hill, you might recognize the video, one of the
frames of it is the logo for my website
(http://www.angelfire.com/az/dragonfire). Now you will be at the North
Cave.
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XV. NORTH CAVE, ANYBODY?

When you arrive, you will be going down a slope. Go down more and
a black-cloaked guy will die before you. Then go down and you will be at
a cool looking part. Keep going and get the (oooooooooohhhhh yeah!) Neo
Bahumut. Then save and keep going. Follow the trail until you meet up
with Sephiroth, he will fly up and you will fight Jenova Death. She has
25000 HP. After she dies, give the black materia to either Red XIII or
Barret (you can't give it to one of them if that one is in your group).
Then grab the MP Turbo materia lying on the ground. Then save and get
the Poison Ring and go up, out of the screen. After you pass the third
and final barrier, you will go into one of Sephiroth's illusions. Just
follow along with it until it ends with a scene with Rufus, Hojo, and
Scarlet. (when the Earth starts shaking, watch the green eye that opens
and closes briefly). Go through more cinema and the coolest videos in
the game and you will be in Junon. Weapon and Meteor will be summoned
and all looks pretty bad right now. Follow Tifa and the Shinra guard to
the chamber where they will die. (recognize the big fat guy in the
chair?). Tifa will get sent to the chamber where she dies and when the
guard leaves, he drops the key that Tifa needs to get out (..hmmmm....).
Then, when Cait Sith pops out of his disguise, equip him with stuff and
have Barret go try to open the door where Tifa is. Weapon will get a
blast from Junon's cannon and the video is awesome. Then, when you can
control Barret again, get to the airport. Talk to Yuffie (if you got
her) and she will join your group. Then keep going until you reach the
Airship itself. You will be back to Tifa and use this combination to get
the key and use it: grab the key with your feet using O and X, unlock
her right hand using Triangle and X, then use Square to use her right
hand to free the left hand. The water Weapon blows a conveniently place
hole in the ceiling above Tifa where you can climb out. Climb down Junon
and onto the cannon. (watch the Shinra guards fall off. Hahahah!). At
hte end of the cannon, Scarlet will meet you and you will have a bitch
fight up there. it doesn't matter whether you win or not, but Barret
will drop a rope down from Highwind (the Airship) and you will have it
after a little bit of dialogue (woooohoooooo!). At this part, you have a
few options you can choose from: (1)Go to Wutai and get Yuffies little
subquest done with, (2)Get a Gold Chocobo, or (3) go to Mideel (next
part in the game). If you do Yuffie's subquest, just go to section XVI,
if you are going to get a Gold Chocobo, go to section XVII, and if you
go to Mideel, go to section XVIII.
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XVI. WU-TAI CLAN

Wutai is located on the island keys on the far West. It is in an
open area by the shore on the Northern section of the keys. When you get
there, Yuffie will stop you and Shinra guards will fight you. Yuffie
will steal most of your materia (pretty much everything except Magic
Materias). You will have to follow her into Wutai and chase her. Go into
the weapons shop above Turtle's Paradise (recognize that name?) and get
the HP Absorb Materia from the treasure box (you can't get it any other
time) and Yuffie will steal that from you as well. Then go to the house
right next to the entrance to Wutai and talk to the little folding wall
and Yuffie will pop out from behind it. She will run, follow her to
Turtle's Paradise and talk to the wiggling barrel out front. Follow her
back to her house and to her basement. She will give a little sob story
and you will have to push a lever. It doesn't matter what one you push
because a cage will drop and Yuffie will run off again. Then head
towards the pagoda on the West side of town and into the buiding on the
right. Hit the gong at the top and a door will open. Go in the door and
find that Yuffie is tied by by...The Don.... Get the Swift Bolt and
Elixer in the treasure chests and go up the stairs. Kill the guards and
leave the building. Go over to Rude and Reno and they will agree to not
fight with you. Now go (you might want to save) up to the big DaChao
Statues. Follow Rude and get the Dragoon Lance from the treasure chest
in the cave he's standing by then go out and down. You will see Yuffie
and Elena tied up and Corneo standing there. You will fight Rapps. He
has 6000 HP. He's very resistant to magic and is weak against physicak
attacks (makes sense). You get Peace Ring when you win. The Turks will
come and put Corneo to rest, a long and deep rest, far into the ground.
Then, Yuffie will give you your materia back (not in the right places).
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XVII. CHOCOBO RAISING BONANZA

Stage 1 of raising a chocobo:
Go to the chocobo farm and rent all the available stables. If you can't
rent any, you are too early. It will take a bit to but the stables when
talking to the lady in the house (not the barn; this lady watched you in
your sleep while sleeping in the house). This will cost about 60,000 gil
(70,000 if you haven't already bought Chocobo Lure; you can also find it
lying in the bottom-right corner of the first chocobo farm screen, below
the fence.
Stage 2 of Chocobo Raising:
You will need to head to the Gold Saucer area and catch a chocobo (using
the equipped Chocobo Lure materia bought/found at the Chocobo
Farm)accompanied by either two flying things or two flying things on the
ground. Once on it in the main map, get off and choose to send to the
stables (you will be prompted for this). Then head on over to Mideel and
catch a chocobo accompainied by two spirals (roly-poly things). You may
need to keep trying to get this kind of configuration in a battle. Go to
the Chocobo Sage and buy 20, 30, or 40 Sylkis Greens (go for about 5,000
gil a piece, you will eventually need 40). Now, outside of Chocobo
Sage's place, in the grassy area, or south of Chocobo Sages place, below
the mountains, in the plains area, fight a Vlarkados (kangaroo-looking
thing). It is rather hard if you aren't progressed very far in the game
(about 30,000 HP hard). Kill/steal/morph him for a Carob Nut, you may
want to do this 4 times to cover how many you will be using. Now give
each of your two "great" chocobos 10 Sylkis Greens each (you can see
what Chocobilly rates them when you move them from the fence area, which
you will need to do, to the stables in the barn. You should have both of
your chocobos "great", if not, get new ones using the method
forementioned). Save your game: very important, if you do not get the
chocobo you want, you can just reset and mate again. Mate your two
chocobos using a Carob Nut. If all goes well, you should get a green or
a blue chocobo. If not, you'll get a yellow one. If yellow, reset and
mate again. Wait a while when the chocobos are ready (yellow->yellow) to
mate again using Carob Nut. Save before doing this, and you should get a
chocobo. Keep doing this until you get a m/f blue and a green one,
opposite sex of the blue one. Race these up to "a" or "s" class at the
Gold Saucer, talk to Ester and she will sign you up for a corresponding
race for your chocobo.
Chocobos acheived:Green, Blue
Special area abilites: Green: Wutai area materia cave for Mime materia
Stage 3 of raising a chocobo:
Once you have an "a" or "s" class green & blue chocobo, mate them
together using another Carob Nut. Save before this, so you can reset
when you don't get the right chocobo. You should get a black chocobo. Go
catch a chocobo on the SW corner of the North Continent (snow-covered
one), catch a "wonderful" chocobo and race the black and wonderful to
"a" or "s" class. Save game. Feed them both 10 Sylkis Greens each. Mate
wonderful and black together using a Zeio Nut (found at Goblin Island NE
of east continent (one w/midgar); steal/morph/kill a goblin to get it
(find them in the foresty area of the string of islands). You will soon
get a GOLD CHOCOBO!*YAY*
Chocobos acheived:Black, GOLD
Special area abilities: Black: North Corel area materia cave for HP->MP
Switch, Mideel area materia cave for Quadra Magic; GOLD:Round Island for
Knights of Round.
NOW YOU ARE THE PROUD OWNER OF ALL THE CHOCOBOS! They will come in handy
sometimes.
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XVII. MIDEEL WITH IT

This shouldn't really be counted as a section but, it passes as
one for me. Go to Mideel (South of Fort Condor, on an island) and buy
things (notice the "Crystal" theme?). Then go to the weapons shop and
try to go into the door in the back area. It is locked. Go across the
bridge thing and walk behind the old man standing by the buiding until
you hear a clink sound (you may have to walk back and forth a few
times). Talk to it and you will get the key needed for the door. Then go
back to the weapons shop and try the door. The key will break and the
cashier will question you, tell him the truth and he will tell you that
the door you were trying to open is a painting. He will give you Curse
Ring. Then, if you want Contain Materia (I would suggest getting it),
gleave and go to the Chocobo Farm and buy a Mimmett Green. Go back to
Mideel and talk to one of the white chocobos running around in the
stores. It will ask for Samolen Greens (don't worry, thats another name
for Mimmett Greens), give it some. Then, when you get the option to
tickle it, do it behind its ears. It will throw Contain Materia at you
and you will have it. After you are finished, go under the bridge and
you will learn that Cloud washed up to Mideel. Tifa will go and stay
with Cloud for a while and you will be in control of Cid. Now, leave for
Corel.
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XIV. HUGE MATERIA QUEST 1: NORTH COREL

When you go to Corel, you can either go the back way (by Costa Del
Sol) or go in the city itself and go to the back entrance. You will be
going to the reactor at Mt. Corel. Go up to the entrance and kill the
guards there. A train will come out and you will have to follow it on
another one. You have 10 minutes to get to the front of the other train.
There will be a battle on each car, geting harder each car. You can
steal Warrior Bangles from the steel bird at the end of the train. When
you kill the Shinra Guard at the end, slowing down doesn't matter all
that much, just as long as you have time left. Then you will get the
Huge Materia. The little kid who said he saw something in a well last
time you were here will give you Ultima Materia
(ooooooooooohhhhhyyyyeeeeeaaaaaaa!!!!!).
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XV. HUGE MATERIA QUEST 2: FORT CONDOR

Fort Condor is located North of Mideel, go there and talk to the
guy out front, then climb your way in. Talk to the guy sitting at the
table and he will fill you in on the details. When finished, go down the
ladder and rest/save. Then go up and buy Materia (oohh, the only place
in the game where you can buy All Materia) and items. After you are
finished dilly-dallying around down there, climb WAY up to the top and
talk to the guy standing on a chest. You will then be at the Fort Condor
wargame. Set as many troops as you can and play this however you want.
If you win, whooptydoo, if you lose, you have to fight a weak boss,
whooptydoo. The best guys to use are Defenders. Unfortunately, you don't
get anything for halting the attack. After you win, you might recognize
the Condor video from my Materia section at my website
(http://www.angelfire.com/az/dragonfire). When the guy tells you to go
outside, do it and you can get Phoenix Summoning Materia out there
(oooooohhhhh yah!!). Then go back in and talk to the guy at the table
downstairs. He will give you the second Huge Materia and you will decide
o go to Mideel to check on Cloud.
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XVI. MIDEEALT WITH IT

When you get back to Mideel, go back into the hospital and check
on the little guy (Cloud). When the Earth starts shaking, go outside to
fight Ultima Weapon breifly. Ultima Weapon withstands about 10000 HP.
You can steal Curse Ring from it before it leaves. When it flys away,
the Lifestream begins to gush up and Cloud and Tifa fall in. Now, brace
yourself because this part here will take about a half and hour to and
hour to go through. I won't even bother explaining it to you.
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XVII. HUGE MATERIA QUEST 3: JUNON

This is a fairly easy task, just go to Upper Junon and get to the
tunnel where the Shinra guys are practicing. (before that, Cloud says he
feels like he's forgetting something, I have yet, in my 1 and a half
years of owning this game, to figure this one out, I don't know what
he's missing if anything). (another thing, while in the hallway, this is
just for fun, hit the big red button to sound an apocalypse alarm,
heheheh). Follow the Shinra troops and just keep going down the hallway
until you meet Reno by the submarine docks. He will move back and you
will fight Carry Armor. He has 25000 HP and is weak against lightning.
Use All->Lightning and Trine to put him off. Use your best summons too.
If you keep fighting hard, you should be able to beat him (I finished
him in about 1 and a half minutes). Just make sure that you always have
Regen on and maybe even MBarrier because that damned pain in the ass
Lapis Laser that does about 1500 damage. But, kill it before it kills
you. After it dies, get the items around there (Leviathan Scales,
Scimitar, and some other item, I don't remember the name, I wasn't
typing this when I went through it). Then get the Submarine and when you
can use it, go down and get the red sub's Huge Materia. It's in the
greenish tall grass area near where the Temple of the Ancients used to
be. Then, go up near the East side of the North Continent and get the
Ancient Key (its tucked away in a cave). Whatever you do while you are
down here, DO NOT RUN INTO THE GUY FLOATING AROUND THERE, HE HAS
1,000,000 HIT POINTS AND WILL KILL YOU IN A SECOND!!! If you dare fight
him, you might want to go here:
http://www.angelfire.com/az/dragonfire/wep.html. Now head off to Rocket
Town!
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XVIII. HUGE MATERIA QUEST 4: ROCKET TOWN

When you get into Rocket Town, go up to the Shinra 26 rocket and
fight off the Shinra soldiers. Then fight off Rude and 2 guards. Don't
worry about the guards, kill them off and kill Rude. He has 9000 HP. Be
sure to steal Zeidrich from him, it's very good despite it's 0 Materia
slots. When you finish off Rude, go inside the rockets cockpit and you
will get to fly.........to space......ahem. When the rocket blasts off
and after a bit of dialoague and when you can move around don't leave
the cockpit, go up the ladder and get the materia in there. I don't know
the passcode, so don't even ask me......................................
........................................................................
........................................................................
....actually, I do know it, but I'm not telling you what it is, so thats
that! Actually, the passcode is CIRCLE, SQUARE, X, X. The forcefield
will open up and you will be able to get the Huge Materia from it. Then
go out of the cockpit and go down the ladder and follow the path to the
escape pod. Shera will show up and you will bail out of the rocket in
the pod. The rocket doesn't do what everybody expected it to do, it only
broke off peices of Meteor. You will have to go to Cosmo Canyon to see
Bugenhagen so go there. (I won't make a new section for this). Go in his
room and into the machine room. Talk to him and he'll take you up there
and he'll hold on to the Huge Materias. When you go up, talk to the blue
Huge Materia and you will get Bahumut ZERO, but only if you have Bahumut
and Neo Bahumut. If you don't have those, you can't go back and get
them. Now you will have to get the Key To The Ancients underwater (if
you haven't already gotten it). Then go up through Bone Village and up
to Forgotten Capitol. Go left at the intersection and follow the path to
the grassy cave. Go in and go down the steps to the treasure chest
containing Aurora Armlet. Go up and over to where ole Boognhaygn is. A
bit of dialogue, blah, blah, blah and yer out. Now you get to go to good
old Midgar. Leave and head over there. When you enter the Airship,
Diamond Weapon emerges from the water.
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XIX. MIDGAR MADNESS 2: THE MAYHEM CONTINUES

Go over to the shores north of Midgar and wait for Diamond Weapon,
you will fight him. In this times, I would suggest getting ready. Heal
up and equip good stuff. When you fight him, steal Rising Sun from him.
He has about 35000 HP (you can't sense, so I am guessing). Ultima and
Bahumut ZERO are good against him. So is Ice. You had better be happy
about what he gives you, you get 25000 EXP when he dies and 3500 AP as
well. After it dies, you will have to fly to the North Cave, then you
will have to fly back. In between, you will find out that Cait Sith is
Reeve, or is at least controlling him. When you get to Midgar, you will
parachute out of the airship and land in Midgar. Follow Cait Sith and
talk to him and he will open the gate to Lower Midgar (I would suggest
saving). Climb all the way down the ladder and go up the ladder to the
left for a Aegis Armlet. Then climb back down and go right at the first
ladder you came down and fall down to the lower level. Climb the ladder
at the back and climb up. Get the Starlight Phone and Elixer and climb
down and jump down to the little tube and climb up. Then climb up the
ladder there and get the Max Ray at the top. Go back to the bottom of
the tube and climb the ladder right by it and go up the stairs. Save at
the top of the stairs and go in the hole. When you come out at the other
end, you will fight Elena, Reno, and Rude. Rude has 28000 HP and you can
steal a Zeidrich from him, Reno has 25000 HP and you can steal Touph
Ring from him, and Elena has about 26000 HP (you can't Sense her) and
you can steal Minerva Band from her. When she loses, go down the
corridor 8 screens for a Power Source, 10 screens for a Guard Source, 12
screens for a Mind and Magic Source, and 13 screens for the almighty W-
Item. Then you get to go all the way back up. When you get back to the
main sewer screen (the one with the ladder), go up 3 screens and go left
instead of right, into a little branch off the sewer. Then climb up the
ladder and you will be able to go to the Shinra HQ. Go in and go to the
back of the first floor and talk to the Turtle's Paradise Newsletter on
the bulletin board. Then go up the stairs (not the elevator) and go in
the little shop and steal Pile Bunker (it says Pile Bunker when you get
the item, but when you go to equip it, it says it's Pile Banger...???)
and Master Fist from the treasure chests. Then go out and take the
elevator to the 64th floor. When you get in there, talk to the lockers
and get the HP Shout (Cait Sith's best weapon). Then leave the HQ and go
down 2 screens and go left there instead of right. Climb up the bar
structure and fight Proud Clod (Proud Cloud???). He has about 50000 HP
and is a little resistant to magic attacks, but Bolt and Ultima do him
fine. You get the almighty Ragnarok when he dies. Put Barret in your
group (if he isn't already) and save and go up the stairs. On the
stairs, near the railing will be Missing Score, Barrets best weapon.
Equip it and go up the stairs and fight Hojo. He has 5 forms. The first
level has 3 weaker forms (all under 10000 HP), the second form has 25000
HP and the final form has about 50000 HP (you can't Sense it). Hojo is
weak against Ultima and really isn't resistant to anything. Just
Haste/Wall (of Barrier/MBarrier)/Regen yourself and you will succeed.
After you beat him you will go through a lot of dialogue.

end of disc 2

STATS:
TIME:50:42
GIL: 253503
LEVELS: Cloud lv60, Barret lv57, Cid lv55, Tifa lv53, Red XIII lv52,
Yuffie lv50, Cait Sith lv50, Vincent lv53.
LIMITS: Cloud (Finishing Touch), Barret (Satelite Beam), Tifa
(Meteodrive)

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disc 3

XX. NORTH CAVE ANYBODY, AGAIN?

this is just the North Cave section off of my website, it is subject to
change

Section 1
You will start off outside the airship. Take the ladder down the side of
it and follow the path to where Cloud asks if you are gonna run down
yet. Run down and you will be at the beginning of the cave. Make sure
you have plenty of Ether/Turbo Ether/Elixer/Megalixers and Phoenix Downs
when you are travelling down the North Cave. I reccomend being about
level 45-60 in this area. Jump down and go to the treasure chest where
you will get the vital "Save Point" item (there are no save points in
the North Cave if you were wondering). Don't use the item yet, you will
want it for later. Follow the spiral down down to the bottom fighting
Gargoyles (2000 HP), Parasites (6000 HP), and Dark Dragons (14000 HP).
When you fight the Gargoyles, they cast "L4 Death" when they die, so
make sure any of your characters who have a level that is divisible by 4
(ex. lv40, lv44, lv48...) are defended by the "Death Force" enemy skill
(recieved from Adamantanai (big turtle guy) by Wutai beach(Manipulate
it)) or have exited the battle (using "Exit" materia). Exit this section
right at the bottom.
Section 2
When you start in this area, you will have the option of going the quick
way (go right), collecting minimum items or the long way (go left),
collecting items and a materia (HP Absorb). QUICK WAY: go right and down
to the bottom-right, collecting some helpful items. SLOW WAY: jump down
the ledge you start on, go left and jump up to the treasure chest then
go right on that ledge and you will get HP Absorb. Then just follow the
path down collecting several items, fighting Parasites (6000 HP) and
Gargoyles (2000 HP, be careful of "L4 Death!)). When you reach the
bottom, go right to the end of the screen to exit this section. If you
want to get all the items, go down the quick way and come back up the
long way. You can't go up the quick from the bottom.
Section 3
This is the most confusing part in the game. Once again, there is a
quick and slow way, each with the same drawbacks as Section 2's. You
will be fighting Dark Dragons (14000 HP), Master Tonberry's (44,444 HP;
morph for a Ribbon), and Scissors' (2900 HP). FAST WAY: After you jump
off the ledge you began on, go right (not left to the cave). You will
jump down a hole that you cannot see. At the ledge you are on now, go
left to pick up the item in the treasure chest. Then jump off again at
the right. Go in the cave and follow it around to the outside. Then go
left right off the edge. When you land, jump down to the right and jump
down the rest of the ledges to the left, down to the end of the section.
SLOW WAY: When you start at the ledge, jump off to the right (not into
the cave, into a hole hidden behind some rocks). Then go right to the
edge of the ledge (DO NOT JUMP OFF). When it says "Push (OK) button to
jump", push (OK) and jump to the edge where you can walk to the left,
off the edge and go in the cave. When you get the item (I believe it is
a Megalixer), go back out and go to the left of the sceen, you will drop
off yet another hole that you cannot see, down to a cave hole. Go in
the cave and collect the contents of the chests you see, go in the black
hole near the top-right corner, to the chest. Go back out the top of the
cave. When you are out, go to the fast way part at the top of this
section to exit it.
Section 4
This is where you meet up with the rest of your party and will decide
which of the two ways you will go. This is a good place to use your Save
Crystal. Choose your current party (by sending them in the same
direction as you). You can fight Dark Dragons (14000 HP), Parasites
(8000 HP), Master Tonberry's (44,444 HP) and Dragon Zombies (13000 HP).
At this point you can go to Section 5A for going RIGHT at the fork,
Section 5B for taking a LEFT. (HELPFUL HINT: if you are not going RIGHT
and Tifa isn't in your group you are using now, send her RIGHT, you'll
see why in Section 7..., also, send Yuffie LEFT if she's not in your
group regardless if you're going LEFT or RIGHT, you'll see why in
Section 5B...)
Section 5A
This is basically just a spiral that goes down to a skeleton of a dead
monster. You can't go back up after you drop off of the spiral. Follow
the spiral down fighting Pollensaltas (4000 HP), Malboros (4400 HP),
Death Dealers (7000 HP -learn E. Skill "Roullete" from them), Dragon
Zombies (13000 HP), and Parasites (8000 HP). Once you reach the bottom,
get the treasure chest directly to your right (between two egg things)
for a Tetra-Elemental. Then go up and right for the treasure chest that
contains teh all-mighty Mystile, EQUIP THIS IMMEDIATELY!!! You go
between some eggs to the left to get a treasure chest at the far left
side. Go to the end where it is reddish colored and follow the skeleton
to the bottom where you will end up meeting the rest of your party once
again.
Section 5B
In the cave area where you decide UP or DOWN, you can fight King
Behemoth (18000 HP), Armored Golem (10000 HP), and Allemagne (8000 HP;
you remember Eye/Phantom and Evileye/Floating Eye from the other Final
Fantasies don't you!) in this cave area. If you go UP skip to section
6A, if you go DOWN, go to section 6B. You can exit this cave by going
directly up. (HELPFUL HINT: if you aren't going UP, and Yuffie isn't in
your group send Yuffie UP, you'll see why in Section 7...)
Section 6A
This is the funnest section (as well as having the most rewards!). I
think this section has the best graphics in all of FF7. In this section
you will fight Master Tonberry (44,444 HP), Movers (Morph for a Protect
Ring (automatically sets up [Barrier/MBarrier], fight in sets pf three,
convenient huh?; 3000 HP 9000 AP!!!), Allemagne (8000 HP), Christopher
(6000 HP) and Gighee (5500 HP), Magic Pots (use Elixers on them, then
you can kill it for 8000 EXP/1000 AP; 4096 HP), You will start on a
mound, jump down and go right, jump the mound for an treasure chest, or
go left. Going left will force you to go underwater at the green stain
at the end of the path. Follow the trail (going left for the treasure
box) and you will exit this screen. Go right at the path break for a
treasure chest or go right then left for a treasure chest, up and on the
bank for Shield materia, or up and on the hill, then down at the green
stain and underwater for a treasure chest. There is little trick in this
area: at the chest after you go underwater, you can go in front of the
chest and underwater to get to the end of this screen, and back to the
chest the same way. Exit this screen by going on the bank at the right.
This is a cool little area, you can fight King Behemoths (18000 HP),
Master Tonberrys (44,444 HP), Armored Golems (10000 HP), Allemagnes
(8000 HP), Parasites (8000 HP), and Dark Dragons (14000 HP) here. At the
top of the bright light (Holy?...), pick up either W-Magic or Counter
materia (sorry, I can't remember what one was where, I had already
gotten them when I came here for this strategy), pick up the other
materia directly above the light in the bushes (you can kinda see it).
Exit this section by going in the hole all the way to the left.
Section 6B
This section is pretty much a bore. It just isn't fun. But it has some
useful items. You can fight Parasites (8000 HP), Master Tonberrys
(44,444 HP), Allemagnes (8000 HP), Armored Golems (10000 HP), Start off
by going down the steps and grabbing the treasure chest to the left. Go
right and up for another chest. Go down and exit this screen (grab the
chest to your left). When you start this screen, head down and jump down
off the step. Pick up the chest to your left and go around to the right,
picking up the chest to your right. Move behind the big step and keep
heading left. Before you go down, get the Magic Counter floating in
front of the waterfall (it's white on white so look hard). Run down to
exit this screen. Jump down and pick up the contents of the treasure
chest and head left. Keep going down and go up where the trail splits.
Before you jump up to the large piece of land, grab the Mega-All materia
(you'll have to do it while jumping, once you touch the step before the
big land area) Grab the treasure chest on this piece of land at the far
left. Go down and exit this section.
Section 7
This is where your group will meet up again. Grab the treasure chest
before you talk to them. Going back up Section 6B is the only way back
out from here. Talk to all your group members to get items from the
people (if you followed my instructions in Section 4, you will get
Mystile from Tifa!!!, and if you followed my instructions in section
Section4 and 5B, you will get Counter materia from Yuffie!!!). Pick your
group and head down into Section 8.
Section 8
This isn't a very hard section, but hurry through here, keep your HP and
MP high for what follows. You will fight Allemagnes (8000 HP), Dragon
Zombies (13000 HP), and Iron Man (morph for Escort Guard; 20000 HP).
There's nothing to pick up in this level. OK, before you go down to the
main ground structure, heal up for this battle, it may be hard or easy
depending on your level and what you have. Fight Jenova (Jenova-
SYNTHETICA about 50000 HP; 60000 EXP, 1500 AP). Kill her before she
counts down (she'll cast Ultima on you if you don't kill her before she
finishes (make sure you have 4000+ HP if she casts it)).
Section 9
This is the end of the game, the last showdown, the final battle, the
ending fight, you get the idea, but it's not over 'til ole Sephiroth
takes a whacking. Choose your group(s) wisely and HEAL UP.
Sephiroth A (Bizzaro-Sephiroth)
This is the first Sephiroth and he's relatively easy, but can take a
while to beat. His arms have about 20000 HP, his head has about 35000
HP, and his body has about 75000 HP. He heals alot and regenerates his
arms/head. Just concentrate on attacking his body and don't attack the
core, it won't take any damage unless its defenses are down (it'll say
so). You get EXP and AP from him, but it doesn't tell you how much, I'd
guess about 15000 EXP and 10000 AP.
Sephiroth B (Safer-Sephiroth)
This Sephiroth has cool theme music (One Winged Angel, you may be
listening to it if you are my web page right now. He is the hardest
Sephiroth. He has about 100,000 HP. Debarrier him when he does Wall.
All I can say is watch out for Supernova (good old 4 minute long spell
that drops all your party's HP into the hundreds regardless of how much
HP you have now) and Heartless Angel (it is worse than Supernova, it
drops all your party members to 1 HP!!!). Also watch for Shadow Flare
and Pale Horse. Keep Megalixers handy!!! When you beat him, its not over
yet!
Sephiroth C (Sephiroth)
Go through one of the coolest scenes and fight the easiest Sephiroth, he
literally has 1 HP. Use the edited version of Omnislash on him (the
camera looks at Sephiroth, then Cloud, then Sephiroth, then Cloud and
continues near the end; you will have Omnisalash whether or not you
gained it in the game). If you don't attack, Sephiroth will and will do
a bit under your max HP, he will never kill you and you will Counter
Attack if he hits you and you will kill him. So don't worry about him.
Once he dies, go through the LONG movie and watch the credits and watch
the little Red XIII and sons movie after the credits. It gets kinda
weird at the end...reminds me of a screensaver doesn't it...
YOU'VE BEATEN IT!!!
CONGRATULATIONS!!!



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B. SPOILER STORYLINE

It all starts out at Midgar. Cloud, Barret and his co-Avalanchers
blow up a reactor to try to hinder the amount of Mako being used by the
Shinra Corporation. In response, Shinra kidnaps Aeris and drops the
plate above Sector 7 to try to kill the Avalanche off. It fails and
Avalanche goes to the Shinra HQ. They get to the top to find President
Shinra dead at his desk. Rufus flies in and trys to kill Cloud and then
escapes. Avalanche leaves Midgar for Kalm where Cloud explains the whole
story to Barret, Tifa, Red XIII, and Aeris. His past with SOLDIER and
Sephiroth and how his and Tifa's relationships stretch into the past.
Cloud tells them that Sephiroth had stayed in the Shinra Mansion
basement for a long time, reading about Jenova, who he thinks is his
mother. He comes across revealing facts about Jenova and Profesor Gast,
who wrote the report, and decides to take Jenova into his custody by
going to the reactor where she is stored and taking her. Cloud and his
party then chase Sephiroth around the world. They finally catch up with
him at the Temple of the Ancients. He reveals his plan to merge with the
planets energy and become a supreme being. He leaves on a sour note and
everybody is trapped in the Temple where they find out that the Temple
itself is the Black Materia that Sephiroth needs to cast Meteor which is
used to get all the planet's energy concentrated at one spot, where
Sephiroth will meld with it to become the supreme being, the god of all
that there is. Cait Sith volunteers to be the "junkie" that gets to die
for the Black Materia and does it. Cloud will have a run-in with
Sephiroth and he will control Cloud and have him give him the Black
Materia. Aeris runs off to a place called the City of the Ancients
(otherwise known as Forgotten Capitol) and Cloud and friends scramble
off to get her. There is where Aeris meets her fate, Sephiroth kills
her. Cloud and the Aerisless party go after Sephiroth some more and they
get lead to the North Cave. They all find that Hojo, Rufus and Scarlet
are there, watching upon the events that occur and Hojo explains to
Cloud his creation. He tells him that he was created by Hojo, injected
with the cells of Jenova and that he was a failed experiment as well. He
finds out that he was probably the only non-failure experiment. Cloud
gives the recently acquired Black Materia back to Sephiroth under
Sephiroth's influences, and Weapon (all 5 of them) and Meteor get
summoned. After a week goes by, Tifa and Barret get to be publicly
executed. They escape and one of the 5 weapons are blasted away by the
Junon Cannon, "Sister Ray". The party goes to Mideel where they find
Cloud washed up and in a hospital. Everybody except Tifa leaves, to get
2 Huge Materias, which Shinra needs to blow up Meteor. The Cloudless
party goes to Mideel for Cloud with the first 2 Huge Materias when
weapon attacks. It is held off, but the aftermath sends Tifa and Cloud
into the Lifestream, where Cloud finds himself with Tifa's help. He
finds out that it wasn't him who had lead the group along with
Sephiroth, it had been Zack, Aeris' boyfriend from long ago. Cloud was
just a guard that had went with them. but, he turned out to be much more
than a guard, he did in fact kill Sephiroth at the reactor. It is just
Sephiroth's image roaming across the land. The final 2 Huge Materias are
retrieved. Shinra has the Junon cannon transported to Midgar where they
will blow the barrier around the North Cave away, but the blast also
kills Diamond Weapon, but not before he releases hindreds of missles and
rockets upon Midgar. Rufus is killed by Diamond WEapon and parts of
Midgar are destroyed. Everybody then parachutes into Midgar after Hojo.
They make their way to Hojo where he tells them he is Sephiroth's
father, then they kill him after he injected himself with Jenova Cells.
When finished with Hojo, the party goes to the North Cave to fight
Sephiroth, who awaits them at the bottom.





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C. HISTORY

12/19/98- came up with the idea of having a strategy guide and began on
the table of contents.
12/21/98- began working on part A and I.
12/29/98- after a laziness attack, I finally got up and started to do
this thing some more. finished part I *YAY*
12/30/98- started section II.
1/6/99- finally started it again after "vacationing". Finished section
II. (see 12/29/98)
1/7/99- continued the walkthrough, finshed section III, started IV.
1/8/99- Dyed my hair black, it was brown before
1/10/99- I'm wondering about that date I set for myself, is it possible?
Finished section IV. Started and finished section V, started and
finished section VI, started section VII.
1/11/99- uhhhh....getting closer and closer to the 19th! Kept working on
and finished section VII. Started Section VIII and IX.
1/13/99- finished section VIII and IX. Started section X. I'm borrowing
my friends FF7 disc 1. Finsihed section X and started section XI.
1/14/99- finished section XI. Destroyed PsychoCody! oh yeah (or at least
hindered him; if you want to tell him he's an idiot for hacking me, do
so at psychocody@yahoo.com). Started section XII.
1/18/99- ahhhh!!! no, I probably won't make it, wahhhhh!!! Finished
section XII, started section XIII.
1/19/99- day I want this strategy guide to be complete, but I guess that
won't happen! let's try a new date.
1/20/99- started disc 2
1/21/99- finished section XIV, started section XV.
1/25/99- finished section XV, started and finished sections XVI, XVII,
and XVIII.
1/26/99- finished section XVIII, started and finished sections XIV, XV,
and XVI.
1/27/99- started and finished sections XVI, XVII, XVIII, XIX, and XX.
yay. it's finished.
2/9/99- new date that I want this guide to be done by


 

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